匠造

a damn good
design engineer

What I do

Three things, done with intent.

I work where design and engineering overlap — the territory where decisions compound. Below is what that looks like in practice.

  • 01

    Design Systems

    Tokens, primitives, contribution models. Systems that survive growth instead of gating it — opinionated where it counts, flexible where it should be.

    • Token architecture
    • Component APIs
    • Governance & docs
  • 02

    Architecture

    Information design and product architecture. Models that match how people actually think about the work, then hold up under feature pressure.

    • IA & navigation
    • Data shape & states
    • Cross-surface flows
  • 03

    Zero to one

    Net-new product surfaces from a Figma file to a shipped, instrumented feature. Fast, considered, with the seams polished before anyone reads the changelog.

    • Discovery to ship
    • Prototype in code
    • Launch & iterate

Stack — honest list

  • Next.js
  • React
  • TypeScript
  • Framer Motion
  • Tailwind
  • Figma
  • Storybook
  • GSAP

Selected work

Recent crafts.